ARMI DI CALL OF DUTY BLACK OPS(potenziate e non)
M1911 | Mustang and Sally | |
---|---|---|
Image | ||
Damage | 20 | 1000 |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 625 max | 300 max |
Magazine size | 8 | 6 |
Max ammo | 80+8 | 50+12 |
Reload | 1.63, 1.8 empty | 1.6 |
Mobility | High | High |
Extras | Dual wield, fires grenades. If player uses Quick Revive on single player, the player will receive the Mustang and Sally while downed, if the player does not have a Ray Gun, CZ75, etc. |
M14 vs MnesiaEdit
M14 | Mnesia | |
---|---|---|
Image | ||
Damage | 105-80 | 200-150 |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 625 max | 625 max |
Magazine size | 8 | 16 |
Max ammo | 96+8 | 192+16 |
Reload | 2.4, 3.45 empty | 2.4, 3.45 empty |
Mobility | Medium | Medium |
Extras | Higher damage, larger magazine, more ammo, Grip |
Olympia vs HadesEdit
Olympia | Hades | |
---|---|---|
Image | ||
Damage | 80x8 | 300x8 |
Fire mode | Double-barrel | Double-barrel |
Rate of fire | 212 max | 212 max |
Magazine size | 2 | 2 |
Max ammo | 38+2 | 60+2 |
Reload | 3.3, 3.9 empty | 2, 2.5 empty |
Mobility | High | High |
Extras | Higher damage, quicker reload, more ammo, Incendiary Rounds |
AK-74u vs AK-74fu2Edit
AK-74u | AK-74fu2 | |
---|---|---|
Image | ||
Damage | 120-80 | 190-140 |
Fire mode | Automatic | Automatic |
Rate of fire | 750 | 750 |
Magazine size | 20 | 40 |
Max ammo | 160+20 | 280+40 |
Reload | 2.1, 2.8 empty | 2.1, 2.8 empty |
Mobility | High | High |
Extras | Higher damage, larger magazine, more ammo, Red dot sight |
MP40 vs The AfterburnerEdit
MP40 | The Afterburner | |
---|---|---|
Image | ||
Damage | 100-60 | 200-120 |
Fire mode | Automatic | Automatic |
Rate of fire | 535 | 535 |
Magazine size | 32 | 64 |
Max ammo | 192+32 | 192+64 |
Reload | 2.3, 2.9 empty | 2.3, 2.9 empty |
Mobility | High | High |
Extras | Higher damage, larger magazine |
Stakeout vs RaidEdit
Stakeout | Raid | |
---|---|---|
Image | ||
Damage | 120x8 | 240x10 |
Fire mode | Pump-action | Pump-action |
Rate of fire | ~70 | ~70 |
Magazine size | 6 | 10 |
Max ammo | 54+6 | 60+10 |
Reload | 0.567 for each shell | 0.567 for each shell (2 shells reloaded at a time) |
Mobility | High | High |
Extras | Higher damage, more range, bigger magazine, more ammo, reloads 2 shells at once, Grip |
MPL vs MPL-LFEdit
MPL | MPL-LF | |
---|---|---|
Image | ||
Damage | 100-60 | 140-90 |
Fire mode | Automatic | Automatic |
Rate of fire | 937 | 937 |
Magazine size | 24 | 40 |
Max ammo | 120+24 | 200+40 |
Reload | 2.25, 3 empty | 2.25, 3 empty |
Mobility | High | High |
Extras | Higher damage, larger magazine, more ammo, Red dot sight |
MP5k vs MP115 KolliderEdit
MP5k | MP115 Kollider | |
---|---|---|
Image | ||
Damage | 100-50 | 140-80 |
Fire mode | Automatic | Automatic |
Rate of fire | 750 | 750 |
Magazine size | 30 | 40 |
Max ammo | 120+30 | 200+40 |
Reload | 2.9, 3.2 empty | 2.9, 3.2 empty |
Mobility | High | High |
Extras | Higher damage, larger magazine, more ammo |
PM63 vs Tokyo and RoseEdit
PM63 | Tokyo and Rose | |
---|---|---|
Image | ||
Damage | 100-60 | 140-90 |
Fire mode | Automatic | Automatic |
Rate of fire | 937 | 937 |
Magazine size | 20 | 25 |
Max ammo | 100+20 | 225+50 |
Reload | 2.05, 2.85 empty | 3, 3.4 empty |
Mobility | High | High |
Extras | Higher damage, larger magazine, more ammo, Dual wield |
M16 vs Skullcrusher w/ M203Edit
M16 | Skullcrusher | |
---|---|---|
Image | ||
Damage | 100-70 | 150-100 |
Fire mode | 3-round burst | Automatic |
Rate of fire | ~450 | 937 |
Magazine size | 30 | 30 |
Max ammo | 120+30 | 270+30 |
Reload | 2.03, 2.36 empty | 2.03, 2.36 empty |
Mobility | Medium | Medium |
Extras | Higher damage, becomes fully automatic, more ammo, M203 |
HK21 vs H115 OscillatorEdit
HK21 | H115 Oscillator | |
---|---|---|
Image | ||
Damage | 150-110 | 210-150 |
Fire mode | Automatic | Automatic |
Rate of fire | 535 | 535 |
Magazine size | 125 | 150 |
Max ammo | 500+125 | 750+150 |
Reload | 3.75, 4.75 empty | 3.75, 4.75 empty |
Mobility | Low | Low |
Extras | Higher damage, larger magazine, more ammo |
RPK vs R115 ResonatorEdit
RPK | R115 Resonator | |
---|---|---|
Image | ||
Damage | 130-90 | 180-130 |
Fire mode | Automatic | Automatic |
Rate of fire | 750 | 750 |
Magazine size | 100 | 125 |
Max ammo | 400+100 | 500+125 |
Reload | 4, 5.5 empty | 4, 5.5 empty |
Mobility | Low | Low |
Extras | Higher damage, larger magazine, more ammo |
M72 LAW vs M72 AnarchyEdit
M72 LAW | M72 Anarchy | |
---|---|---|
Image | ||
Damage | 2000 | 3000 |
Fire mode | Single-shot | Semi-automatic |
Rate of fire | N/A | 56 max |
Magazine size | 1 | 10 |
Max ammo | 20+1 | 40+10 |
Reload | 3 | 3 |
Mobility | Very Low | High |
Extras | Higher damage, more ammo, semi-automatic with 10 shot capacity, higher mobility, does not need to ADS when firing |
China Lake vs China BeachEdit
China Lake | China Beach | |
---|---|---|
Image | ||
Damage | 600 | 1000 |
Fire mode | Pump-action | Pump-action |
Rate of fire | 60 | 60 |
Magazine size | 2 | 5 |
Max ammo | 20+2 | 40+5 |
Reload | 1 for each grenade | 1 for all grenades |
Mobility | Very Low | High |
Extras | More damage, larger magazine, more ammo, reload all grenades at once, higher mobility, does not need to ADS when firing |
CZ75 vs CalamityEdit
CZ75 | Calamity | |
---|---|---|
Image | ||
Damage | 150-100 | 300-200 |
Fire mode | Semi-automatic | Automatic |
Rate of fire | 625 max | 535 |
Magazine size | 15 | 20 |
Max ammo | 135+15 | 240+20 |
Reload | 1.63, 2.013 empty | 1.63, 2.013 empty |
Mobility | High | High |
Extras | More damage, larger magazine, more ammo, becomes fully automatic |
CZ75 Dual Wield vs Calamity and JaneEdit
CZ75 Dual Wield | Calamity and Jane | |
---|---|---|
Image | ||
Damage | 150-100 | 300-200 |
Fire mode | Semi-automatic | Automatic |
Rate of fire | 625 max | 535 |
Magazine size | 12 | 20 |
Max ammo | 228+24 | 320+40 |
Reload | 1.9, 2.2 empty | 1.9, 2.2 empty |
Mobility | High | High |
Extras | More damage, larger magazine, more ammo, becomes fully automatic |
Python vs CobraEdit
Python | Cobra | |
---|---|---|
Image | ||
Damage | 1000-300 | 1000-600 |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 625 max | 625 max |
Magazine size | 6 | 12 |
Max ammo | 84+6 | 96+12 |
Reload | 0.65 for each round | 2.6 |
Mobility | High | High |
Extras | Higher damage, larger magazine, more ammo, Speed reloader |
AUG vs AUG-50M3Edit
AUG | AUG-50M3 | |
---|---|---|
Image | ||
Damage | 140-90 | 200-140 |
Fire mode | Automatic | Automatic |
Rate of fire | 937 | 937 |
Magazine size | 30 | 30 |
Max ammo | 270+30 | 390+30 |
Reload | 2.6, 3.05 empty | 2.6, 3.05 empty |
Mobility | Medium | Medium |
Extras | Higher damage, more ammo, a powerful Masterkey which reloads 2 shells at a time |
FN FAL vs EPC WNEdit
FN FAL | EPC WN | |
---|---|---|
Image | ||
Damage | 160-130 | 240-180 |
Fire mode | Semi-automatic | 3-round burst |
Rate of fire | 625 max | 625 per burst |
Magazine size | 20 | 30 |
Max ammo | 180+20 | 360+30 |
Reload | 2.5, 3.1 empty | 2.5, 3.1 empty |
Mobility | Medium | Medium |
Extras | Higher damage, larger magazine, more ammo, becomes 3-round burst, Reflex sight |
Spectre vs PhantomEdit
Spectre | Phantom | |
---|---|---|
Image | ||
Damage | 90-50 | 130-80 |
Fire mode | Automatic | Automatic |
Rate of fire | 937 | 937 |
Magazine size | 30 | 45 |
Max ammo | 120+30 | 225+45 |
Reload | 2.3, 3 empty | 2.3, 3 empty |
Mobility | High | High |
Extras | Higher damage, larger magazine, more ammo, Reflex |
Famas vs G16-GL35Edit
Famas | G16-GL35 | |
---|---|---|
Image | ||
Damage | 100-70 | 150-100 |
Fire mode | Automatic | Automatic |
Rate of fire | 937 | 937 |
Magazine size | 30 | 45 |
Max ammo | 150+30 | 225+45 |
Reload | 2.5, 3.3 empty | 2.5, 3.3 empty |
Mobility | Medium | Medium |
Extras | Higher damage, larger magazine, more ammo, Red dot sight |
Commando vs PredatorEdit
Commando | Predator | |
---|---|---|
Image | ||
Damage | 150-100 | 210-150 |
Fire mode | Automatic | Automatic |
Rate of fire | 750 | 750 |
Magazine size | 30 | 40 |
Max ammo | 270+30 | 360+40 |
Reload | 2.05, 2.55 (empty) | 2.05, 2.55 (empty) (quicker every other reload due to Dual mags) |
Mobility | Medium | Medium |
Extras | Higher damage, larger magazine, more ammo, Dual Mags |
G11 vs G115 GeneratorEdit
G11 | G115 Generator | |
---|---|---|
Image | ||
Damage | 100-70 | 150-100 |
Fire mode | 3-round burst | Automatic |
Rate of fire | ~535 | 1250 |
Magazine size | 48 | 48 |
Max ammo | 144+48 | 288+48 |
Reload | 2.7, 3.85 empty | 2.7, 3.85 empty |
Mobility | Medium | Medium |
Extras | Higher damage, more ammo, becomes fully automatic, sway on Low Power Scope (also on PaPed version) is reduced to nothing |
Galil vs LamentationEdit
Galil | Lamentation | |
---|---|---|
Image | ||
Damage | 150-100 | 220-150 |
Fire mode | Automatic | Automatic |
Rate of fire | 750 | 750 |
Magazine size | 35 | 35 |
Max ammo | 315+35 | 490+35 |
Reload | 2.8, 3.8 empty | 2.8, 3.8 empty |
Mobility | Medium | Medium |
Extras | Higher damage, more ammo, Red dot sight |
SPAS-12 vs SPAZ-24Edit
SPAS-12 | SPAZ-24 | |
---|---|---|
Image | ||
Damage | 1280 max | 2400 max |
Fire mode | Semi-automatic | Automatic |
Rate of fire | 312 max | 312 |
Magazine size | 8 | 24 |
Max ammo | 32+8 | 72+24 |
Reload | 0.567 for each shell | ~1 |
Mobility | High | High |
Extras | Higher damage, larger magazine, more ammo, reloads in one shell |
HS-10 vs Typhoid and MaryEdit
HS-10 | Typhoid and Mary | |
---|---|---|
Image | ||
Damage | 1280 max | 2400 max |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 340 max | 340 max |
Magazine size | 6 | 8 |
Max ammo | 36+6 | 80+16 |
Reload | 0.567 for each shell | 3, 3.4 empty |
Mobility | High | High |
Extras | Higher damage, larger magazine, more ammo, Dual wield |
Dragunov vs D115 DisassemblerEdit
Dragunov | D115 Disassembler | |
---|---|---|
Image | ||
Damage | 300 | 1000 |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 234 max | 234 max |
Magazine size | 10 | 10 |
Max ammo | 40+10 | 80+10 |
Reload | 2.95, 3.75 empty | 2.95, 3.75 empty |
Mobility | Medium | Medium |
Extras | More damage, more ammo, Variable zoom |
L96A1 vs L115 IsolatorEdit
L96A1 | L115 Isolator | |
---|---|---|
Image | ||
Damage | 500 | 1000 |
Fire mode | Bolt-action | Bolt-action |
Rate of fire | ~60 | ~60 |
Magazine size | 5 | 8 |
Max ammo | 45+5 | 72+8 |
Reload | 3.3, 3.5 empty | 3.3, 3.5 empty |
Mobility | Medium | Medium |
Extras | Higher damage, larger magazine, more ammo, Variable zoom |
Ray Gun vs Porter's X2 Ray GunEdit
Ray Gun | Porter's X2 Ray Gun | |
---|---|---|
Image | ||
Damage | 1000 | 2000 |
Fire mode | Automatic | Automatic |
Rate of fire | 181 | 181 |
Magazine size | 20 | 40 |
Max ammo | 160+20 | 200+40 |
Reload | 3 | 3 |
Mobility | High | High |
Extras | More damage through multipliers, double magazine, more ammo, Sight turns green |
Ballistic Knife vs The Krauss RefibrillatorEdit
Ballistic Knife | The Krauss Refibrillator | |
---|---|---|
Image | ||
Damage | 500 | 1000 |
Fire mode | Single-shot | Single-shot |
Rate of fire | N/A | N/A |
Magazine size | 1 | 1 |
Max ammo | 4+1 | 9+1 |
Reload | 1.5 | 0.75 |
Mobility | High | High |
Extras | More damage, more ammo, quicker reload, when a downed player is shot, he is revived instantly |
Crossbow vs Awful LawtonEdit
Crossbow | Awful Lawton | |
---|---|---|
Image | ||
Damage | 750 | |
Fire mode | Single-shot | Single-shot |
Rate of fire | Single-shot then rechamber | Single-shot then rechamber |
Magazine size | 1 | 1 |
Max ammo | 12+1 | 12+1 |
Reload | 2.75 | 2.75 |
Mobility | Medium | Medium |
Extras | More damage, crossbow bolts act like Monkey bombs, attracting zombies (capable of killing up to six zombies at a time.) |
Thunder Gun vs ZeusCannonEdit
Thunder Gun | ZeusCannon | |
---|---|---|
Image | ||
Damage | Infinite (will instantly kill any zombie thrown backward) | Infinite (will instantly kill any zombie thrown backward) |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 100 max | 100 max |
Magazine size | 2 | 4 |
Max ammo | 12+2 | 24+4 |
Reload | 2 empty | 2 empty |
Mobility | High | High |
Extras | More damage, larger area affected, larger magazine, more ammo |
Winter's Howl vs Winter's FuryEdit
Winter's Howl | Winter's Fury | |
---|---|---|
Image | ||
Damage | 0 (any zombie frozen will be weakened greatly) | 0 (any zombie frozen will be weakened greatly) |
Fire mode | Semi-automatic | Semi-automatic |
Rate of fire | 181 max | 181 max |
Magazine size | 6 | 9 |
Max ammo | 30+6 | 36+9 |
Reload | 3.8 | 3.8 |
Mobility | High | High |
Extras | Higher damage, larger magazine, freezes more zombies, 1st shot slows affected zombies movement speed, 2nd shot encases affected zombies in a block of ice. |
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